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Technology
Applying games technology to veterinary teaching
  1. Márton Balogh
  1. Department and Clinic of Internal Medicine, Faculty of Veterinary Medicine, Szent István University, Budapest, Hungary
  1. e-mail: balogh.marton{at}aotk.szie.hu

Abstract

Veterinarian Márton Balogh has been interested in computers, gaming and programming since he was eight years old. Here, he explains how he is using software that is more often associated with the creation of 3D computer games to develop an immersive, virtual consultation room, complete with patient, to help train veterinary students in clinical examination techniques

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